﻿namespace GameX.MapEngine
{
    enum TileType : uint
    {
        Grass1,
        Grass2,
        Grass3,
        Grass4,
        Grass5,
        Grass6,
        Grass7,
        Grass8,
        Grass9,
        Grass10,
        Grass11,
        Grass12,
        Grass13,
        Grass14,
        Grass15,
        Grass16,
        Grass17,
        Grass18,
        Grass19,
        HillRiseSouth,
        HillRiseSouthWest,
        HillRiseSouthEast,
        HillRiseWest,
        Hill,
        HillRiseEast1,
        HillRiseNorthWest,
        HillRiseNorthEast,
        HillRiseNorth1,
        HillRiseNorth2,
        HillRiseEast2,
        HillRiseSouth2,
        HillRiseWest2,
        SmallRock1,
        SmallRock2,
        SmallRock3,
        SmallRock4,
        LargeRock1,
        LargeRock2,
        SmallRock5,
        MediumRock1,
        MediumRock2,
        SmallRock6,
        WaterRock1,
        WaterRock2,
        WaterRock3,
        WaterRock4,
        WaterRock5,
        WaterRock6,
        Stone1,
        Stone2,
        Stone3,
        Stone4,
        Stone5,
        GrassRock1,
        GrassRock2,
        GrassRock3,
        GrassRock4,
        GrassRock5,
        GrassRock6,
        GrassRock7,
        GrassRock8,
        GrassRock9,
        Water1,
        Water2,
        Water3,
        Water4,
        Water5,
        Water6,
        Water7,
        Water8,
        Water9,
        Water10,
        Water11,
        Water12,
        Water13,
        Water14,
        Water15,
        Water16,
        Water17,
        Water18,
        Water19,
        Water20,
        Water21,
        Water22,
        Water23,
        LargeGrass1,
        LargeGrass2,
        LargeGrass3,
        LargeGrass4,
        LargeGrass5,
        LargeGrass6,
        LargeGrass7,
        LargeGrass8,
        LargeGrass9,
        Bush1,
        Bush2,
        Bush3,
        Fir1,
        Fir2,
        Log1,
        Log2,
        Bush4,
        Bush5,
        Bush6,
        Bush7,
        Tree1Leaves,
        Tree1NoLeaves,
        Tree2Leaves,
        Tree2NoLeaves,
        Tree3NoLeaves,
        Tree3Leaves
    }
}
